Fixed linting

This commit is contained in:
Saifeddine ALOUI
2025-02-20 11:38:07 +01:00
parent 3f3e9ef367
commit 167fa82363
3 changed files with 86 additions and 56 deletions

View File

@@ -231,23 +231,23 @@ ${(t=e.config)==null?void 0:t.url}`):e});const nM=async e=>(await Nr.get(`/graph
margin-right: `).concat(u,"px ").concat(r,`;
`),n==="padding"&&"padding-right: ".concat(u,"px ").concat(r,";")].filter(Boolean).join(""),`
}
.`).concat(af,` {
right: `).concat(u,"px ").concat(r,`;
}
.`).concat(of,` {
margin-right: `).concat(u,"px ").concat(r,`;
}
.`).concat(af," .").concat(af,` {
right: 0 `).concat(r,`;
}
.`).concat(of," .").concat(of,` {
margin-right: 0 `).concat(r,`;
}
body[`).concat(tl,`] {
`).concat(UP,": ").concat(u,`px;
}
@@ -697,7 +697,7 @@ void main() {
vec2 sourceCompensationVector =
vec2(-sourceDirection * unitNormal.y, sourceDirection * unitNormal.x)
* (webGLSourceRadius + webGLSourceArrowHeadLength);
// Target arrow head
float targetRadius = a_targetRadius * a_targetRadiusCoef;
float targetDirection = sign(targetRadius);
@@ -1004,7 +1004,7 @@ void main() {
position = viewportToClipspace(viewportOffsetPosition, u_dimensions);
gl_Position = vec4(position, 0, 1);
`).concat(n?`
v_targetSize = a_targetSize * u_pixelRatio / u_sizeRatio;
v_targetPoint = viewportTarget;

View File

@@ -1,14 +1,14 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="./vite.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Lightrag</title>
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="./vite.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Lightrag</title>
<script type="module" crossorigin src="./assets/index-BDX8o1Ld.js"></script>
<link rel="stylesheet" crossorigin href="./assets/index-CLsJV-0i.css">
</head>
<body>
<div id="root"></div>
</body>
</head>
<body>
<div id="root"></div>
</body>
</html>