refactor: improve graph property update mechanism
- Move graph data and UI state update logic into store - Ensure all property updates trigger PropertiesView refresh - Add graphDataVersion dependency to PropertiesView - Follow React best practices by avoiding direct UI state modification in utility functions - Fix issue where non-entity_id property changes weren't reflected in UI
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@@ -16,10 +16,12 @@ const PropertiesView = () => {
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const focusedNode = useGraphStore.use.focusedNode()
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const selectedEdge = useGraphStore.use.selectedEdge()
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const focusedEdge = useGraphStore.use.focusedEdge()
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const graphDataVersion = useGraphStore.use.graphDataVersion()
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const [currentElement, setCurrentElement] = useState<NodeType | EdgeType | null>(null)
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const [currentType, setCurrentType] = useState<'node' | 'edge' | null>(null)
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// This effect will run when selection changes or when graph data is updated
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useEffect(() => {
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let type: 'node' | 'edge' | null = null
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let element: RawNodeType | RawEdgeType | null = null
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@@ -53,6 +55,7 @@ const PropertiesView = () => {
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selectedNode,
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focusedEdge,
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selectedEdge,
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graphDataVersion, // Add dependency on graphDataVersion to refresh when data changes
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setCurrentElement,
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setCurrentType,
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getNode,
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@@ -31,6 +31,15 @@ export type RawEdgeType = {
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dynamicId: string
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}
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/**
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* Interface for tracking edges that need updating when a node ID changes
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*/
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interface EdgeToUpdate {
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originalDynamicId: string
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newEdgeId: string
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edgeIndex: number
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}
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export class RawGraph {
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nodes: RawNodeType[] = []
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edges: RawEdgeType[] = []
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@@ -127,9 +136,13 @@ interface GraphState {
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// Version counter to trigger data refresh
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graphDataVersion: number
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incrementGraphDataVersion: () => void
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// Methods for updating graph elements and UI state together
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updateNodeAndSelect: (nodeId: string, entityId: string, propertyName: string, newValue: string) => Promise<void>
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updateEdgeAndSelect: (edgeId: string, dynamicId: string, sourceId: string, targetId: string, propertyName: string, newValue: string) => Promise<void>
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}
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const useGraphStoreBase = create<GraphState>()((set) => ({
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const useGraphStoreBase = create<GraphState>()((set, get) => ({
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selectedNode: null,
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focusedNode: null,
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selectedEdge: null,
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@@ -234,6 +247,140 @@ const useGraphStoreBase = create<GraphState>()((set) => ({
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graphDataVersion: 0,
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incrementGraphDataVersion: () => set((state) => ({ graphDataVersion: state.graphDataVersion + 1 })),
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// Methods for updating graph elements and UI state together
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updateNodeAndSelect: async (nodeId: string, entityId: string, propertyName: string, newValue: string) => {
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// Get current state
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const state = get()
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const { sigmaGraph, rawGraph } = state
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// Validate graph state
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if (!sigmaGraph || !rawGraph || !sigmaGraph.hasNode(nodeId)) {
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return
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}
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try {
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const nodeAttributes = sigmaGraph.getNodeAttributes(nodeId)
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console.log('updateNodeAndSelect', nodeId, entityId, propertyName, newValue)
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// For entity_id changes (node renaming) with NetworkX graph storage
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if ((nodeId === entityId) && (propertyName === 'entity_id')) {
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// Create new node with updated ID but same attributes
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sigmaGraph.addNode(newValue, { ...nodeAttributes, label: newValue })
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const edgesToUpdate: EdgeToUpdate[] = []
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// Process all edges connected to this node
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sigmaGraph.forEachEdge(nodeId, (edge, attributes, source, target) => {
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const otherNode = source === nodeId ? target : source
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const isOutgoing = source === nodeId
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// Get original edge dynamic ID for later reference
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const originalEdgeDynamicId = edge
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const edgeIndexInRawGraph = rawGraph.edgeDynamicIdMap[originalEdgeDynamicId]
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// Create new edge with updated node reference
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const newEdgeId = sigmaGraph.addEdge(
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isOutgoing ? newValue : otherNode,
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isOutgoing ? otherNode : newValue,
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attributes
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)
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// Track edges that need updating in the raw graph
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if (edgeIndexInRawGraph !== undefined) {
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edgesToUpdate.push({
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originalDynamicId: originalEdgeDynamicId,
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newEdgeId: newEdgeId,
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edgeIndex: edgeIndexInRawGraph
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})
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}
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// Remove the old edge
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sigmaGraph.dropEdge(edge)
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})
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// Remove the old node after all edges are processed
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sigmaGraph.dropNode(nodeId)
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// Update node reference in raw graph data
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const nodeIndex = rawGraph.nodeIdMap[nodeId]
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if (nodeIndex !== undefined) {
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rawGraph.nodes[nodeIndex].id = newValue
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rawGraph.nodes[nodeIndex].labels = [newValue]
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rawGraph.nodes[nodeIndex].properties.entity_id = newValue
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delete rawGraph.nodeIdMap[nodeId]
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rawGraph.nodeIdMap[newValue] = nodeIndex
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}
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// Update all edge references in raw graph data
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edgesToUpdate.forEach(({ originalDynamicId, newEdgeId, edgeIndex }) => {
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if (rawGraph.edges[edgeIndex]) {
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// Update source/target references
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if (rawGraph.edges[edgeIndex].source === nodeId) {
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rawGraph.edges[edgeIndex].source = newValue
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}
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if (rawGraph.edges[edgeIndex].target === nodeId) {
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rawGraph.edges[edgeIndex].target = newValue
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}
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// Update dynamic ID mappings
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rawGraph.edges[edgeIndex].dynamicId = newEdgeId
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delete rawGraph.edgeDynamicIdMap[originalDynamicId]
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rawGraph.edgeDynamicIdMap[newEdgeId] = edgeIndex
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}
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})
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// Update selected node in store
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set({ selectedNode: newValue, moveToSelectedNode: true })
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} else {
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// For non-NetworkX nodes or non-entity_id changes
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const nodeIndex = rawGraph.nodeIdMap[String(nodeId)]
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if (nodeIndex !== undefined) {
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rawGraph.nodes[nodeIndex].properties[propertyName] = newValue
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if (propertyName === 'entity_id') {
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rawGraph.nodes[nodeIndex].labels = [newValue]
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sigmaGraph.setNodeAttribute(String(nodeId), 'label', newValue)
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}
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}
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// Trigger a re-render by incrementing the version counter
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set((state) => ({ graphDataVersion: state.graphDataVersion + 1 }))
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}
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} catch (error) {
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console.error('Error updating node in graph:', error)
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throw new Error('Failed to update node in graph')
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}
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},
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updateEdgeAndSelect: async (edgeId: string, dynamicId: string, sourceId: string, targetId: string, propertyName: string, newValue: string) => {
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// Get current state
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const state = get()
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const { sigmaGraph, rawGraph } = state
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// Validate graph state
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if (!sigmaGraph || !rawGraph) {
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return
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}
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try {
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const edgeIndex = rawGraph.edgeIdMap[String(edgeId)]
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if (edgeIndex !== undefined && rawGraph.edges[edgeIndex]) {
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rawGraph.edges[edgeIndex].properties[propertyName] = newValue
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if(dynamicId !== undefined && propertyName === 'keywords') {
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sigmaGraph.setEdgeAttribute(dynamicId, 'label', newValue)
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}
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}
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// Trigger a re-render by incrementing the version counter
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set((state) => ({ graphDataVersion: state.graphDataVersion + 1 }))
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// Update selected edge in store to ensure UI reflects changes
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set({ selectedEdge: dynamicId })
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} catch (error) {
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console.error(`Error updating edge ${sourceId}->${targetId} in graph:`, error)
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throw new Error('Failed to update edge in graph')
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}
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}
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}))
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const useGraphStore = createSelectors(useGraphStoreBase)
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@@ -1,117 +1,18 @@
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import { useGraphStore } from '@/stores/graph'
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/**
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* Interface for tracking edges that need updating when a node ID changes
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*/
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interface EdgeToUpdate {
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originalDynamicId: string
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newEdgeId: string
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edgeIndex: number
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}
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/**
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* Update node in the graph visualization
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* Handles both property updates and entity ID changes
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* This function is now a wrapper around the store's updateNodeAndSelect method
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*
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* @param nodeId - ID of the node to update
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* @param entityId - ID of the entity
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* @param propertyName - Name of the property being updated
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* @param newValue - New value for the property
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*/
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export const updateGraphNode = async (nodeId: string, entityId:string, propertyName: string, newValue: string) => {
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// Get graph state from store
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const sigmaGraph = useGraphStore.getState().sigmaGraph
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const rawGraph = useGraphStore.getState().rawGraph
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// Validate graph state
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if (!sigmaGraph || !rawGraph || !sigmaGraph.hasNode(nodeId)) {
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return
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}
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export const updateGraphNode = async (nodeId: string, entityId: string, propertyName: string, newValue: string) => {
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try {
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const nodeAttributes = sigmaGraph.getNodeAttributes(nodeId)
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console.log('updateGraphNode', nodeId, entityId, propertyName, newValue)
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// For entity_id changes (node renaming) with NetworkX graph storage
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if ((nodeId === entityId) && (propertyName === 'entity_id')) {
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// Create new node with updated ID but same attributes
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sigmaGraph.addNode(newValue, { ...nodeAttributes, label: newValue })
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const edgesToUpdate: EdgeToUpdate[] = []
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// Process all edges connected to this node
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sigmaGraph.forEachEdge(nodeId, (edge, attributes, source, target) => {
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const otherNode = source === nodeId ? target : source
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const isOutgoing = source === nodeId
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// Get original edge dynamic ID for later reference
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const originalEdgeDynamicId = edge
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const edgeIndexInRawGraph = rawGraph.edgeDynamicIdMap[originalEdgeDynamicId]
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// Create new edge with updated node reference
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const newEdgeId = sigmaGraph.addEdge(
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isOutgoing ? newValue : otherNode,
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isOutgoing ? otherNode : newValue,
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attributes
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)
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// Track edges that need updating in the raw graph
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if (edgeIndexInRawGraph !== undefined) {
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edgesToUpdate.push({
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originalDynamicId: originalEdgeDynamicId,
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newEdgeId: newEdgeId,
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edgeIndex: edgeIndexInRawGraph
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})
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}
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// Remove the old edge
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sigmaGraph.dropEdge(edge)
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})
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// Remove the old node after all edges are processed
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sigmaGraph.dropNode(nodeId)
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// Update node reference in raw graph data
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const nodeIndex = rawGraph.nodeIdMap[nodeId]
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if (nodeIndex !== undefined) {
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rawGraph.nodes[nodeIndex].id = newValue
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rawGraph.nodes[nodeIndex].labels = [newValue]
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rawGraph.nodes[nodeIndex].properties.entity_id = newValue
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delete rawGraph.nodeIdMap[nodeId]
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rawGraph.nodeIdMap[newValue] = nodeIndex
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}
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// Update all edge references in raw graph data
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edgesToUpdate.forEach(({ originalDynamicId, newEdgeId, edgeIndex }) => {
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if (rawGraph.edges[edgeIndex]) {
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// Update source/target references
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if (rawGraph.edges[edgeIndex].source === nodeId) {
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rawGraph.edges[edgeIndex].source = newValue
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}
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if (rawGraph.edges[edgeIndex].target === nodeId) {
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rawGraph.edges[edgeIndex].target = newValue
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}
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// Update dynamic ID mappings
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rawGraph.edges[edgeIndex].dynamicId = newEdgeId
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delete rawGraph.edgeDynamicIdMap[originalDynamicId]
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rawGraph.edgeDynamicIdMap[newEdgeId] = edgeIndex
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}
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})
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// Update selected node in store
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useGraphStore.getState().setSelectedNode(newValue)
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} else {
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// for none NetworkX nodes or none entity_id changes
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const nodeIndex = rawGraph.nodeIdMap[String(nodeId)]
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if (nodeIndex !== undefined) {
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rawGraph.nodes[nodeIndex].properties[propertyName] = newValue
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if (propertyName === 'entity_id') {
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rawGraph.nodes[nodeIndex].labels = [newValue]
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sigmaGraph.setNodeAttribute(String(nodeId), 'label', newValue)
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}
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}
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}
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// Call the store method that handles both data update and UI state
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await useGraphStore.getState().updateNodeAndSelect(nodeId, entityId, propertyName, newValue)
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} catch (error) {
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console.error('Error updating node in graph:', error)
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throw new Error('Failed to update node in graph')
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@@ -120,32 +21,19 @@ export const updateGraphNode = async (nodeId: string, entityId:string, propertyN
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/**
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* Update edge in the graph visualization
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* This function is now a wrapper around the store's updateEdgeAndSelect method
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*
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* @param edgeId - ID of the edge
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* @param dynamicId - Dynamic ID of the edge in sigma graph
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* @param sourceId - ID of the source node
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* @param targetId - ID of the target node
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* @param propertyName - Name of the property being updated
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* @param newValue - New value for the property
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*/
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export const updateGraphEdge = async (edgeId: string, dynamicId: string, sourceId: string, targetId: string, propertyName: string, newValue: string) => {
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// Get graph state from store
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const sigmaGraph = useGraphStore.getState().sigmaGraph
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const rawGraph = useGraphStore.getState().rawGraph
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// Validate graph state
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if (!sigmaGraph || !rawGraph) {
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return
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}
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try {
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const edgeIndex = rawGraph.edgeIdMap[String(edgeId)]
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if (edgeIndex !== undefined && rawGraph.edges[edgeIndex]) {
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rawGraph.edges[edgeIndex].properties[propertyName] = newValue
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if(dynamicId !== undefined && propertyName === 'keywords') {
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sigmaGraph.setEdgeAttribute(dynamicId, 'label', newValue)
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}
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}
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// Call the store method that handles both data update and UI state
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await useGraphStore.getState().updateEdgeAndSelect(edgeId, dynamicId, sourceId, targetId, propertyName, newValue)
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} catch (error) {
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console.error(`Error updating edge ${sourceId}->${targetId} in graph:`, error)
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throw new Error('Failed to update edge in graph')
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