linting fix
This commit is contained in:
@@ -8,6 +8,7 @@ Version: 2.2
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from pathlib import Path
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from typing import Optional, Tuple, Dict, List, Any
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import pipmaster as pm
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# Install all required dependencies
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REQUIRED_PACKAGES = [
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"PyQt5",
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@@ -18,10 +19,9 @@ REQUIRED_PACKAGES = [
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"networkx",
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"matplotlib",
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"python-louvain",
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"ascii_colors"
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"ascii_colors",
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]
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from ascii_colors import ASCIIColors, trace_exception
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def setup_dependencies():
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"""
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@@ -32,6 +32,7 @@ def setup_dependencies():
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print(f"Installing {package}...")
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pm.install(package)
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# Install dependencies
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setup_dependencies()
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@@ -40,18 +41,32 @@ import numpy as np
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import matplotlib.pyplot as plt
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import community
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from PyQt5.QtWidgets import (
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QApplication, QMainWindow, QWidget, QVBoxLayout,
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QHBoxLayout, QPushButton, QFileDialog, QLabel,
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QMessageBox, QSpinBox, QComboBox, QCheckBox,
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QTableWidget, QTableWidgetItem, QSplitter, QDockWidget,
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QTextEdit
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QApplication,
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QMainWindow,
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QWidget,
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QVBoxLayout,
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QHBoxLayout,
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QPushButton,
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QFileDialog,
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QLabel,
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QMessageBox,
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QSpinBox,
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QComboBox,
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QCheckBox,
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QTableWidget,
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QTableWidgetItem,
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QSplitter,
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QDockWidget,
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QTextEdit,
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)
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from PyQt5.QtCore import Qt
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import pyqtgraph.opengl as gl
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from ascii_colors import trace_exception
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class Point:
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"""Simple point class to handle coordinates"""
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def __init__(self, x: float, y: float):
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self.x = x
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self.y = y
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@@ -59,25 +74,33 @@ class Point:
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class NodeState:
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"""Data class for node visual state"""
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NORMAL_SCALE = 1.0
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HOVER_SCALE = 1.2
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SELECTED_SCALE = 1.3
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NORMAL_OPACITY = 0.8
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HOVER_OPACITY = 1.0
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SELECTED_OPACITY = 1.0
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# Increase base node size (was 0.05)
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BASE_SIZE = 0.2
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SELECTED_COLOR = (1.0, 1.0, 0.0, 1.0)
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HOVER_COLOR = (1.0, 0.8, 0.0, 1.0)
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class Node3D:
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"""Class representing a 3D node in the graph"""
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def __init__(self, position: np.ndarray, color: Tuple[float, float, float, float],
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label: str, node_type: str, size: float):
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def __init__(
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self,
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position: np.ndarray,
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color: Tuple[float, float, float, float],
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label: str,
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node_type: str,
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size: float,
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):
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self.position = position
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self.base_color = color
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self.color = color
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@@ -119,26 +142,27 @@ class Node3D:
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"""Update node visual appearance"""
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if self.mesh_item:
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self.mesh_item.setData(
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color=np.array([self.color]),
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size=np.array([self.size * scale * 5])
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color=np.array([self.color]), size=np.array([self.size * scale * 5])
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)
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class NodeDetailsWidget(QWidget):
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"""Widget to display node details"""
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def __init__(self, parent=None):
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super().__init__(parent)
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self.init_ui()
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def init_ui(self):
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"""Initialize the UI"""
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layout = QVBoxLayout(self)
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# Properties text edit
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self.properties = QTextEdit()
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self.properties.setReadOnly(True)
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layout.addWidget(QLabel("Properties:"))
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layout.addWidget(self.properties)
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# Connections table
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self.connections = QTableWidget()
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self.connections.setColumnCount(3)
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@@ -155,22 +179,23 @@ class NodeDetailsWidget(QWidget):
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for key, value in node_data.items():
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properties_text += f"{key}: {value}\n"
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self.properties.setText(properties_text)
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# Update connections
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self.connections.setRowCount(len(connections))
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for idx, (neighbor, edge_data) in enumerate(connections.items()):
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self.connections.setItem(idx, 0, QTableWidgetItem(str(neighbor)))
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self.connections.setItem(
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idx, 1,
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QTableWidgetItem(edge_data.get('relationship', 'unknown'))
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idx, 1, QTableWidgetItem(edge_data.get("relationship", "unknown"))
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)
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self.connections.setItem(idx, 2, QTableWidgetItem("outgoing"))
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class GraphMLViewer3D(QMainWindow):
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"""Main window class for 3D GraphML visualization"""
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def __init__(self):
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super().__init__()
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self.graph: Optional[nx.Graph] = None
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self.nodes: Dict[str, Node3D] = {}
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self.edges: List[gl.GLLinePlotItem] = []
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@@ -178,7 +203,7 @@ class GraphMLViewer3D(QMainWindow):
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self.selected_node = None
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self.communities = None
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self.community_colors = None
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self.mouse_pos_last = None
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self.mouse_buttons_pressed = set()
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self.distance = 20 # Initial camera distance
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@@ -186,45 +211,44 @@ class GraphMLViewer3D(QMainWindow):
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self.elevation = 30 # Initial camera elevation
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self.azimuth = 45 # Initial camera azimuth
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self.init_ui()
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def init_ui(self):
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"""Initialize the user interface"""
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self.setWindowTitle("3D GraphML Viewer")
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self.setGeometry(100, 100, 1600, 900)
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# Create main splitter
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self.main_splitter = QSplitter(Qt.Horizontal)
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self.setCentralWidget(self.main_splitter)
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# Create left panel for 3D view
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left_widget = QWidget()
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left_layout = QVBoxLayout(left_widget)
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# Create controls
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self.create_toolbar(left_layout)
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# Create 3D view
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self.view = gl.GLViewWidget()
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self.view.setMouseTracking(True)
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# Connect mouse events
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self.view.mousePressEvent = self.on_mouse_press
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self.view.mouseMoveEvent = self.on_mouse_move
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left_layout.addWidget(self.view)
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self.main_splitter.addWidget(left_widget)
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# Create details widget
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self.details = NodeDetailsWidget()
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details_dock = QDockWidget("Node Details", self)
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details_dock.setWidget(self.details)
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self.addDockWidget(Qt.RightDockWidgetArea, details_dock)
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# Add status bar
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self.statusBar().showMessage("Ready")
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# Add initial grid
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grid = gl.GLGridItem()
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grid.setSize(x=20, y=20, z=20)
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@@ -233,11 +257,9 @@ class GraphMLViewer3D(QMainWindow):
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# Set initial camera position
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self.view.setCameraPosition(
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distance=self.distance,
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elevation=self.elevation,
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azimuth=self.azimuth
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distance=self.distance, elevation=self.elevation, azimuth=self.azimuth
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)
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# Connect all mouse events
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self.view.mousePressEvent = self.on_mouse_press
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self.view.mouseReleaseEvent = self.on_mouse_release
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@@ -248,14 +270,14 @@ class GraphMLViewer3D(QMainWindow):
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"""Calculate node sizes based on number of connections"""
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if not self.graph:
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return {}
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# Get degree (number of connections) for each node
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degrees = dict(self.graph.degree())
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# Calculate size scaling
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max_degree = max(degrees.values())
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min_degree = min(degrees.values())
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# Normalize sizes between 0.5 and 2.0
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sizes = {}
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for node, degree in degrees.items():
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@@ -265,31 +287,30 @@ class GraphMLViewer3D(QMainWindow):
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# Normalize and scale size
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normalized = (degree - min_degree) / (max_degree - min_degree)
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sizes[node] = 0.5 + normalized * 1.5
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return sizes
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return sizes
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def create_toolbar(self, layout: QVBoxLayout):
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"""Create the toolbar with controls"""
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toolbar = QHBoxLayout()
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# Load button
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load_btn = QPushButton("Load GraphML")
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load_btn.clicked.connect(self.load_graphml)
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toolbar.addWidget(load_btn)
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# Reset view button
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reset_btn = QPushButton("Reset View")
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reset_btn.clicked.connect(lambda: self.view.setCameraPosition(distance=20))
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toolbar.addWidget(reset_btn)
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# Layout selector
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self.layout_combo = QComboBox()
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self.layout_combo.addItems(["Spring", "Circular", "Shell", "Random"])
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self.layout_combo.currentTextChanged.connect(self.refresh_layout)
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toolbar.addWidget(QLabel("Layout:"))
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toolbar.addWidget(self.layout_combo)
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# Node size control
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self.node_size = QSpinBox()
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self.node_size.setRange(1, 100)
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@@ -297,28 +318,26 @@ class GraphMLViewer3D(QMainWindow):
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self.node_size.valueChanged.connect(self.refresh_layout)
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toolbar.addWidget(QLabel("Node Size:"))
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toolbar.addWidget(self.node_size)
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# Show labels checkbox
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self.show_labels = QCheckBox("Show Labels")
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self.show_labels.setChecked(True)
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self.show_labels.stateChanged.connect(self.refresh_layout)
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toolbar.addWidget(self.show_labels)
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layout.addLayout(toolbar)
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# Reset view button
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reset_btn = QPushButton("Reset View")
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reset_btn.clicked.connect(self.reset_view) # Use the new reset_view method
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toolbar.addWidget(reset_btn)
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def load_graphml(self) -> None:
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"""Load and visualize a GraphML file"""
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try:
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file_path, _ = QFileDialog.getOpenFileName(
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self, "Open GraphML file", "", "GraphML files (*.graphml)"
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)
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if file_path:
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self.graph = nx.read_graphml(Path(file_path))
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self.refresh_layout()
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@@ -330,19 +349,15 @@ class GraphMLViewer3D(QMainWindow):
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def calculate_layout(self) -> Dict[str, np.ndarray]:
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"""Calculate node positions based on selected layout"""
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layout_type = self.layout_combo.currentText().lower()
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# Detect communities for coloring
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self.communities = community.best_partition(self.graph)
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num_communities = len(set(self.communities.values()))
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self.community_colors = plt.cm.rainbow(np.linspace(0, 1, num_communities))
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if layout_type == "spring":
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pos = nx.spring_layout(
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self.graph,
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dim=3,
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k=2.0,
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iterations=100,
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weight=None
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self.graph, dim=3, k=2.0, iterations=100, weight=None
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)
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elif layout_type == "circular":
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pos_2d = nx.circular_layout(self.graph)
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@@ -355,7 +370,7 @@ class GraphMLViewer3D(QMainWindow):
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pos = {node: np.array([x, y, 0.0]) for node, (x, y) in pos_2d.items()}
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else: # random
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pos = {node: np.random.rand(3) * 2 - 1 for node in self.graph.nodes()}
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# Scale positions
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positions = np.array(list(pos.values()))
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if len(positions) > 0:
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@@ -365,56 +380,52 @@ class GraphMLViewer3D(QMainWindow):
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def get_node_color(self, node_id: str) -> Tuple[float, float, float, float]:
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"""Get RGBA color based on community"""
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if hasattr(self, 'communities') and node_id in self.communities:
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if hasattr(self, "communities") and node_id in self.communities:
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comm_id = self.communities[node_id]
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color = self.community_colors[comm_id]
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return tuple(color)
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return (0.5, 0.5, 0.5, 0.8)
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def create_node(self, node_id: str, position: np.ndarray, node_type: str) -> Node3D:
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"""Create a 3D node with interaction capabilities"""
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color = self.get_node_color(node_id)
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# Get size multiplier based on connections
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size_multiplier = self.node_sizes.get(node_id, 1.0)
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size = NodeState.BASE_SIZE * self.node_size.value() / 50.0 * size_multiplier
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node = Node3D(position, color, str(node_id), node_type, size)
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node.mesh_item = gl.GLScatterPlotItem(
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pos=np.array([position]),
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size=np.array([size * 8]),
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color=np.array([color]),
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pxMode=False
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pxMode=False,
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)
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# Enable picking and set node ID
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node.mesh_item.setGLOptions('translucent')
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node.mesh_item.setGLOptions("translucent")
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node.mesh_item.node_id = node_id
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if self.show_labels.isChecked():
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node.label_item = gl.GLTextItem(
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pos=position,
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text=str(node_id),
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color=(1, 1, 1, 1),
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)
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return node
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def mapToView(self, pos) -> Point:
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"""Convert screen coordinates to world coordinates"""
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# Get the viewport size
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width = self.view.width()
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height = self.view.height()
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# Normalize coordinates
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x = (pos.x() / width - 0.5) * 20 # Scale factor of 20 matches the grid size
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y = -(pos.y() / height - 0.5) * 20
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return Point(x, y)
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def on_mouse_move(self, event):
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@@ -422,59 +433,57 @@ class GraphMLViewer3D(QMainWindow):
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if self.mouse_pos_last is None:
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self.mouse_pos_last = event.pos()
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return
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pos = event.pos()
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dx = pos.x() - self.mouse_pos_last.x()
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dy = pos.y() - self.mouse_pos_last.y()
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# Handle right button drag for panning
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if Qt.RightButton in self.mouse_buttons_pressed:
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# Scale the pan amount based on view distance
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scale = self.distance / 1000.0
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# Calculate pan in view coordinates
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right = np.cross([0, 0, 1], self.view.cameraPosition())
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right = right / np.linalg.norm(right)
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up = np.cross(self.view.cameraPosition(), right)
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up = up / np.linalg.norm(up)
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pan = -right * dx * scale + up * dy * scale
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self.center += pan
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self.view.pan(dx, dy, 0)
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# Handle middle button drag for rotation
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elif Qt.MiddleButton in self.mouse_buttons_pressed:
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self.azimuth += dx * 0.5 # Adjust rotation speed as needed
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self.elevation -= dy * 0.5
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# Clamp elevation to prevent gimbal lock
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self.elevation = np.clip(self.elevation, -89, 89)
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self.view.setCameraPosition(
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distance=self.distance,
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elevation=self.elevation,
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azimuth=self.azimuth
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distance=self.distance, elevation=self.elevation, azimuth=self.azimuth
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)
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# Handle hover events when no buttons are pressed
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elif not self.mouse_buttons_pressed:
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# Get the mouse position in world coordinates
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mouse_pos = self.mapToView(pos)
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# Check for hover
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min_dist = float('inf')
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min_dist = float("inf")
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hovered_node = None
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for node_id, node in self.nodes.items():
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# Calculate distance to mouse in world coordinates
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dx = mouse_pos.x - node.position[0]
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dy = mouse_pos.y - node.position[1]
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dist = np.sqrt(dx*dx + dy*dy)
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dist = np.sqrt(dx * dx + dy * dy)
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if dist < min_dist and dist < 0.5: # Adjust threshold as needed
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min_dist = dist
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hovered_node = node_id
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# Update hover states
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for node_id, node in self.nodes.items():
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if node_id == hovered_node:
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@@ -483,91 +492,88 @@ class GraphMLViewer3D(QMainWindow):
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else:
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if not node.is_selected:
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node.unhighlight()
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self.mouse_pos_last = pos
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self.mouse_pos_last = pos
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def on_mouse_press(self, event):
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"""Handle mouse press events"""
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self.mouse_pos_last = event.pos()
|
||||
self.mouse_buttons_pressed.add(event.button())
|
||||
|
||||
|
||||
# Handle left click for node selection
|
||||
if event.button() == Qt.LeftButton:
|
||||
pos = event.pos()
|
||||
mouse_pos = self.mapToView(pos)
|
||||
|
||||
mouse_pos = self.mapToView(pos)
|
||||
|
||||
# Find closest node
|
||||
min_dist = float('inf')
|
||||
min_dist = float("inf")
|
||||
clicked_node = None
|
||||
|
||||
|
||||
for node_id, node in self.nodes.items():
|
||||
dx = mouse_pos.x - node.position[0]
|
||||
dy = mouse_pos.y - node.position[1]
|
||||
dist = np.sqrt(dx*dx + dy*dy)
|
||||
|
||||
dist = np.sqrt(dx * dx + dy * dy)
|
||||
|
||||
if dist < min_dist and dist < 0.5: # Adjust threshold as needed
|
||||
min_dist = dist
|
||||
clicked_node = node_id
|
||||
|
||||
|
||||
# Handle selection
|
||||
if clicked_node:
|
||||
if self.selected_node and self.selected_node in self.nodes:
|
||||
self.nodes[self.selected_node].deselect()
|
||||
|
||||
|
||||
self.nodes[clicked_node].select()
|
||||
self.selected_node = clicked_node
|
||||
|
||||
|
||||
if self.graph:
|
||||
self.details.update_node_info(
|
||||
self.graph.nodes[clicked_node],
|
||||
self.graph[clicked_node]
|
||||
self.graph.nodes[clicked_node], self.graph[clicked_node]
|
||||
)
|
||||
|
||||
def on_mouse_release(self, event):
|
||||
"""Handle mouse release events"""
|
||||
self.mouse_buttons_pressed.discard(event.button())
|
||||
self.mouse_pos_last = None
|
||||
|
||||
|
||||
def on_mouse_wheel(self, event):
|
||||
"""Handle mouse wheel for zooming"""
|
||||
delta = event.angleDelta().y()
|
||||
|
||||
|
||||
# Adjust zoom speed based on current distance
|
||||
zoom_speed = self.distance / 100.0
|
||||
|
||||
|
||||
# Update distance with limits
|
||||
self.distance -= delta * zoom_speed
|
||||
self.distance = np.clip(self.distance, 1.0, 100.0)
|
||||
|
||||
|
||||
self.view.setCameraPosition(
|
||||
distance=self.distance,
|
||||
elevation=self.elevation,
|
||||
azimuth=self.azimuth
|
||||
distance=self.distance, elevation=self.elevation, azimuth=self.azimuth
|
||||
)
|
||||
|
||||
|
||||
def reset_view(self):
|
||||
"""Reset camera to default position"""
|
||||
self.distance = 20
|
||||
self.elevation = 30
|
||||
self.azimuth = 45
|
||||
self.center = np.array([0, 0, 0])
|
||||
|
||||
|
||||
self.view.setCameraPosition(
|
||||
distance=self.distance,
|
||||
elevation=self.elevation,
|
||||
azimuth=self.azimuth
|
||||
distance=self.distance, elevation=self.elevation, azimuth=self.azimuth
|
||||
)
|
||||
|
||||
|
||||
def create_edge(self, start_pos: np.ndarray, end_pos: np.ndarray,
|
||||
color: Tuple[float, float, float, float] = (0.3, 0.3, 0.3, 0.2)
|
||||
) -> gl.GLLinePlotItem:
|
||||
def create_edge(
|
||||
self,
|
||||
start_pos: np.ndarray,
|
||||
end_pos: np.ndarray,
|
||||
color: Tuple[float, float, float, float] = (0.3, 0.3, 0.3, 0.2),
|
||||
) -> gl.GLLinePlotItem:
|
||||
"""Create a 3D edge between nodes"""
|
||||
return gl.GLLinePlotItem(
|
||||
pos=np.array([start_pos, end_pos]),
|
||||
color=color,
|
||||
width=1,
|
||||
antialias=True,
|
||||
mode='lines'
|
||||
mode="lines",
|
||||
)
|
||||
|
||||
def handle_node_hover(self, event: Any, node_id: str) -> None:
|
||||
@@ -585,58 +591,57 @@ class GraphMLViewer3D(QMainWindow):
|
||||
"""Handle node click events"""
|
||||
if event.button() != Qt.LeftButton or node_id not in self.nodes:
|
||||
return
|
||||
|
||||
|
||||
if self.selected_node and self.selected_node in self.nodes:
|
||||
self.nodes[self.selected_node].deselect()
|
||||
|
||||
|
||||
node = self.nodes[node_id]
|
||||
node.select()
|
||||
self.selected_node = node_id
|
||||
|
||||
|
||||
if self.graph:
|
||||
self.details.update_node_info(
|
||||
self.graph.nodes[node_id],
|
||||
self.graph[node_id]
|
||||
self.graph.nodes[node_id], self.graph[node_id]
|
||||
)
|
||||
|
||||
def refresh_layout(self) -> None:
|
||||
"""Refresh the graph visualization"""
|
||||
if not self.graph:
|
||||
return
|
||||
|
||||
|
||||
self.positions = self.calculate_layout()
|
||||
self.node_sizes = self.calculate_node_sizes()
|
||||
|
||||
|
||||
self.view.clear()
|
||||
self.nodes.clear()
|
||||
self.edges.clear()
|
||||
self.edge_labels.clear()
|
||||
|
||||
|
||||
grid = gl.GLGridItem()
|
||||
grid.setSize(x=20, y=20, z=20)
|
||||
grid.setSpacing(x=1, y=1, z=1)
|
||||
self.view.addItem(grid)
|
||||
|
||||
|
||||
positions = self.calculate_layout()
|
||||
|
||||
|
||||
for node_id in self.graph.nodes():
|
||||
node_type = self.graph.nodes[node_id].get('type', 'default')
|
||||
node_type = self.graph.nodes[node_id].get("type", "default")
|
||||
node = self.create_node(node_id, positions[node_id], node_type)
|
||||
|
||||
|
||||
self.view.addItem(node.mesh_item)
|
||||
if node.label_item:
|
||||
self.view.addItem(node.label_item)
|
||||
|
||||
|
||||
self.nodes[node_id] = node
|
||||
|
||||
|
||||
for source, target in self.graph.edges():
|
||||
edge = self.create_edge(positions[source], positions[target])
|
||||
self.view.addItem(edge)
|
||||
self.edges.append(edge)
|
||||
|
||||
|
||||
if self.show_labels.isChecked():
|
||||
mid_point = (positions[source] + positions[target]) / 2
|
||||
relationship = self.graph.edges[source, target].get('relationship', '')
|
||||
relationship = self.graph.edges[source, target].get("relationship", "")
|
||||
if relationship:
|
||||
label = gl.GLTextItem(
|
||||
pos=mid_point,
|
||||
@@ -646,14 +651,16 @@ class GraphMLViewer3D(QMainWindow):
|
||||
self.view.addItem(label)
|
||||
self.edge_labels.append(label)
|
||||
|
||||
|
||||
def main():
|
||||
"""Application entry point"""
|
||||
import sys
|
||||
|
||||
|
||||
app = QApplication(sys.argv)
|
||||
viewer = GraphMLViewer3D()
|
||||
viewer.show()
|
||||
sys.exit(app.exec_())
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
main()
|
||||
|
Reference in New Issue
Block a user